ISBN: 978-981-11-3671-9 DOI: 10.18178/wcse.2017.06.075
Towards Learning Social Cultures through Virtual Reality Game
Abstract— Bringing games to support in education is not nonsense anymore. Naturally, games are an
obvious terrain in which to set a player’s mind free and let him wander around. In this paper, our game is
created and used to support a player to learn Thai culters. The player is allowed to interact with objects and
game-characters he encounters in order to learn social rules and procedures in each location. In this paper, we
presents a game, entitled “Know more Thai”, which is a Virtual Reality game for players to learn about Thai
Etiquette and Customs. More specifically, it is aimed to support foreigners who visit Thailand and go to
attraction places. Basically, the visiting the attraction places are ruled by Thai history and believes. In
particular, the game allocated the location of Wat Pra Kaew and Royal Palace which are the very important
place in Thailand. The rules and instructions for visiting the place are disciplined in the game. There are
officers patrolling to monitor the situations.
Index Terms— virtual reality, augmented reality, gamification, active learning, Unity3D
Karuna Yampray, Waraporn Jirapanthong
College of Creative Design and Entertainment Technology, Dhurakij Pundit University, THAILAND
Cite: Karuna Yampray, Waraporn Jirapanthong, "Towards Learning Social Cultures through Virtual Reality Game," Proceedings of 2017 the 7th International Workshop on Computer Science and Engineering, pp. 439-443, Beijing, 25-27 June, 2017.