DOI: 10.18178/wcse.2025.06.015
Immersive Museum Experience for Baba & Nyonya Heritage Tourism
Abstract— Virtual reality (VR) has been increasingly popular in recent years, infiltrating many different facets of our life. Virtual exhibits emerge as a new artefact alternative including museum artefact exhibitions. The traditional museum touring faces challenges such as a visitor might not have sufficient time to spend the entire day to examine each piece of artefact closely, unavailability or insufficient of museum narrators and most importantly, many of the artefacts presentation of information is limited and outdated. In this research, a mobile-based VR prototype that introduces Melaka heritage tourism, specifically Baba & Nyonya culture is developed. The Baba & Nyonya museum application is an innovative application that employs Virtual Reality (VR) technology to offer visitors a captivating, interactive and educational experience. This research also discusses the technical aspects, challenges and solutions in developing the application, emphasizing its potential for enhancing education, preserving cultural heritage and transforming the way we learn and explore.
Index Terms— Virtual reality, immersive experience, museum, Baba & Nyonya, heritage tourism
Wong Chang Liang, Han-Foon Neo, Chuan-Chin Teo
Faculty of Information Science and Technology, Multimedia University, MALAYSIA
Cite: Wong Chang Liang, Han-Foon Neo, Chuan-Chin Teo, "Immersive Museum Experience for Baba & Nyonya Heritage Tourism", 2025 the 15th International Workshop on Computer Science and Engineering (WCSE 2025), pp. 90-96, Jeju Island, South Korea, June 28-30, 2025.
